![]() I'd like to have this be illustrated by a cross-section of the ship appearing in the lower-left corner with the water level steadily rising. Ship health: If the ship crashes against an island, sails in the Devil's Shroud for too long, or takes a cannon blast, water should start to fill up the lower deck. I'd be interested in collaborating in order to finish this project if there are any interested developers out there. ![]() This is a very early build that I've uploaded just to have the game out there. Instead, you must manipulate the sails' direction and position, the anchor, the steering wheel, and the map. Just like in Sea of Thieves, you don't have direct control over the boat. This is a game I've been working on for a bit. Hold Z and use the radial to change modes. Adjusting the anchor can only be done in Anchor Mode. Looking at the map can only be done in Map Mode. ![]() Steering can only be done in Steering Mode. ![]() You must have wind in your sails to move, so watch which direction the clouds are moving and adjust the sails accordingly. It doesn't do anything at the moment, so just turn back around. If you go outside of my map's bounds, you'll enter the Devil's Shroud. ![]()
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